Burning Candle AnimationPSP X![]() This tutorial was created July 21st 2008 © Artwork by EssexGirl please do not copy it, or put it anywhere else without my written permission. *NOTE*Sometimes the links for filters change, it's difficult
(and a lot of work) to You will find links to filters/programs used in this
tutorial Here Filters and programs used in this tutorial :- Materials :- some images have been made smaller to shorten file size |
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Step 1.
(If you are doing the 'Keep A Candle Burning' tutorial
the Hue
When you are happy with the colour of your candle
Open the 'candle-flame-single' tube from my supplies
Starting from the bottom (Raster 1) and working upwards, rename
Flame 4 (at the top) should be the only visible layer, ![]()
Zoom in on the image, it will make working on the next steps easier. ![]() Activate the Mesh Warp Tool ![]()
Use these settings:-
Drag the nodes on the mesh into similar positions as my screenshot.
When you are happy with the shape, click |
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step 2.
When you are happy with the shape, click |
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Step 3.
When you are happy with the shape, click |
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Step 4.
Next we will enlarge the canvas to make room for the candle
Open the candlestick image that you minimised earlier
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Step 5.
If you want to add some flowers, or other decoration, put them
On the layers palette, drag a candlestick layer and a flower layer
Make sure one of the visible layers is the active layer
Hide the merged layer and make Flowers 3, Flame 3 and
Hide the merged layer and make Flowers 2, Flame 2 and
Hide the merged layer and make Flowers 1, Flame 1 and
Go to Layers...View...All...
Vertical= minus 3 (-3) |
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Step 6.
If you are just making the candle animation go on to step 7, |
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Step 7.
Go to File...Browse...(you can use 'open', but I prefer 'browse')
Because of the semi-transparent area around the flame and the
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Step 8.
Create palette by Optimized Median Cut, or by Optimized Octree |
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To see my other tutorials click Here I hope you enjoyed this tutorial. To see my other tutorials click Here |
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