title image

Colouring with


This tutorial was created May 5th 2002©Copyright Artwork by EssexGirl
please do not copy it, or put it anywhere else without my written permission.

Sometimes the links for filters change, it's difficult (and a lot of work) to
keep changing them on individual pages, so I have created a page with
links to filters and programs that I have used in my tutorials.
That way it is easier for me, because when there are changes I will
only have one page to update and hopefully better for you, because I'm
less likely to miss a page out when doing the updates :)

You will find links to filters/programs used in this tutorial Here
the link will open in a new window

Filters and programs used in this tutorial :-
Paint Shop Pro
Dragonfly's Sinedots II

Materials :-
My sg_egg_timer.cfg available Here
unzip into the folder where you keep your sinedot .cfg files

some images have been made smaller to shorten file size

Although I have written this tutorial primarily
for colouring sinedots it can be used to change
the colour of any image in the same way.

(If you are not using the sinedots filter,
make shapes with the Preset Shapes Tool instead,
using the same colours that I use for my sinedots)

Step 1.
I am going to use 4 images in different colours
Open a new image 150 x 150 transparent
Go to Effects...Plugins...Sinedots...
open my sg_egg_timer.cfg there are 2 settings in
this cfg choose the preset called flag.
(you can use another preset if you want to,
but the tutorial will be easier to follow if you
change the colours to the same ones that I have used).
If you are new to sinedots and don't know how to
open the .cfg file click Here for more information

If you are using a different preset (or using preset
shapes), the colour I'm using here is red (#FF0000)

I am using a transparent background for my sinedot,
so make sure the blend is set to 'screen' (change
it in the drop down list if necessary) and click ok


Open another new image 150 x 150 transparent.
Go to Sinedots again and use the same preset, but
this time click on the colour box and change the
colour to yellow (#FFFF00). Repeat with a 3rd image,
make the colour of this one blue(#0000FF), then
repeat one more time making this one green (#00FF00)

Step 2.
Go to Image...Canvas size...and change the size of
the canvas to 300 x 300 (it doesn't matter about the
placement, we will re-position with the Mover Tool).
Move the sinedot to the top right corner. Go back to each
of your other coloured images in turn, copying (ctrl + C)
and pasting as a new selection (ctrl + E) on to the same
image as your green sinedot, placing one in each corner.
It doesn't really matter which way round they face,
you can flip, mirror, or rotate after placing each one
if you want, I did with mine, but it's not necessary.
Here's my screenshot


Step 3.
Before you begin, click on the reset button
at the bottom (circled) this will put the settings
to the default values (if at any time you want
to return to the default settings click this button).


Step 4.
In the centre is the colour wheel.
The outer ring is static, the inner ring turns
as the slider is moved. We haven't moved anything
yet, so the colour positions are the same.
In between the inner and outer rings there is
another coloured ring, this denotes the colours
that can be changed in the present mode. In the
Master edit mode, all of the colours can be changed.


Just above the wheel is a slider, which we can use
to change the colours in our image. As it is moved the
position of the colours around the inner wheel moves and
the amount it is moved governs the amount the colours
move around the colour wheel.
This should make more sense once we start to play

Step 5.
The box next to the slider gives the number of
degrees around the wheel of any movement we make.
Negative figures for anti-clockwise (counter-clockwise)
and positive figures for clockwise

The two windows at the top show the current colour
of your sinedot (left) and a preview (right)
of the changes you are making.


Leave the colourize box unticked

Step 6.
At the moment the Edit drop down box is in Master
Edit Mode. In this mode moving the hue slider in either
direction, moves all of the colours in our
image around the colour wheel by the same amount.

Move the slider all the way to the
right and see what happens


The wheel rotates 180 degrees (half way round) clockwise
and all the colours become their opposite, eg blue becomes
yellow. If you look at the inner and outer rings on the
colour wheel and your image in the preview window, you will
see that the original colours of your image on the outer ring
line up with the new colours of your image on the inner ring.

The same thing happens if you move the slider all
the way to the left, because although it moves in
the opposite direction, it still finishes in the
same place (halfway round).

Step 7.
Try moving the slider to a different position. I have moved
mine so that the number in the hue box reads minus 60
(if you can't get the exact figure with the slider, get it
close and then adjust with the left, right keys, or
highlight the figure in the box and type it in). The original
colours of your image on the outer ring, have become the
colours on the inner ring that line up with them.


All of the colours move exactly the same distance
as each other around the colour wheel.

Step 8.
If you don't want to change all the colours by
the same amount, you can change them individually.

Click on the 'edit' dropdown box (or its arrow)
and choose the colour range which contains the
colour that you want to change, eg 'reds'.
If you have to reset now the edit mode will return
to 'Master' so if you still want to use 'reds' (or
any of the other colour ranges) you will need
to change the edit mode again.


Step 9.
The coloured area in the ring between the inner and
outer rings is much smaller now, because it only
contains those colours that come under the 'red' range.
Anything outside that range will not be changed when
the slider is moved. Try moving the slider all the way
to the right again (180). You will see that the red part
of your image has changed to cyan, but the rest of the
image keeps it's original colours.


We have only got one colour in our image that comes
within the range covered by 'reds', but any colour
(eg orange) that comes between the end pointers of
the range would be affected. Click cancel for now.

Step 10.
Change the background and foreground of your
palette to orange (#FF9C01) and with the Preset
Shapes Tool type=rectangle, antialias ticked,
create as a vector unticked, make a small
rectangle in the centre of your image

Go back to Hue/Saturation/Lightness...
Change the edit mode to 'reds' and move the
slider all the way to the right again and you
will see that the orange as well as the red changes


Step 11.
You can expand or contract the width of the range that
your changes will cover by dragging the end pointers
further out or inwards. Move the slider back to 0.

To change the red without changing the orange, drag the
end pointer on the left so that the orange section of the
wheel is not included, then move the slider to the right
again. This time the red changes, but the orange doesn't.


It works the other way too. Click the default button, then
change the edit mode back to 'reds'. Drag the right pointer
around to include only the orange within the range, now
orange will be the only colour affected by moving the slider.


Step 12.
Reset and open the edit mode for 'reds' again
You can make the range larger by moving
the end pointers outwards. Drag the pointer
on the left outwards to include yellow.


Now move the slider all the way to the right again. This
time the yellow as well as the red and orange change colour


The other colour ranges work in the same way

Step 13.
You can also select a part of the image, then using
Hue/Saturation/Lightness will affect just the selection
In this screenshot I have selected a rectangle and
changed the colours of the selection without altering
the rest of the image (I used the 'master' edit mode and
moved the slider to minus 84). I clicked ok to put the
changes into effect, then de-selected. Try it.


Step 14.
The lightness slider does exactly what it sounds
like. Move the lightness slider up (or put positive
numbers in the box) to make the image lighter, the
higher the number the lighter the image becomes).
Move it down (negative numbers)to make the image darker.
Here I've moved the lightness slider down to minus 50,
you can see the difference in the preview window


Step 15.
Lowering the saturation level makes the
image more grey. The maximum saturation
on a coloured image seems to be 0, moving
the slider higher (into positive numbers)
doesn't make the colour any stronger.

Step 16.
Now we will use a white sinedot (or image)

Close your image and open a new one, you can
make it whatever size you like. Go to
this time change the colour to white

(If you are using shapes instead of
sinedots make a shape in white)

Go back to Hue/Saturation/Lightness...
Reset and put a tick into the 'colourize' box.

The edit modes will be greyed out and the
saturation slider now goes from 0 to 100
For the strongest, brightest colour move the
saturation slider to 100 and the lightness
slider to minus 100. If you look in the preview
window you will see the sinedot is now red
You can change the colour by moving the hue slider.


Step 17.
To colour a black sinedot (or image) use the same method
as for a white one, except that the lightness level needs
to be 100 instead of minus 100 for the brightest colour.

Here is a simple image that I made using preset shapes
in various colours. For the second one I changed
all the colours using the methods in this tutorial.


I hope you enjoyed this tutorial.
Thankyou to my very helpful testers
To see my other tutorials click Here

If you wish to contact me you can find an email address to use included on my Site Map