title image

Tablelamp

PSP 7

image
This tutorial was created March 27th 2002©Copyright Artwork by EssexGirl
please do not copy it, or put it anywhere else without my written permission.

*NOTE*
Sometimes the links for filters change, it's difficult (and a lot of work) to
keep changing them on individual pages, so I have created a page with
links to filters and programs that I have used in my tutorials.
That way it is easier for me, because when there are changes I will
only have one page to update and hopefully better for you, because I'm
less likely to miss a page out when doing the updates :)

You will find links to filters/programs used in this tutorial Here
the link will open in a new window

Filters and programs used in this tutorial :-
Paint Shop Pro
Dragonfly's Sinedots II
Super Blade Pro
Greg's factory output vol II

Materials :-
There is a text file included in the zip,
if you don't know where to place the items.
My sg_lamp.cfg and silvery sparkle SBP preset Here
The pre-set I originally used was Dee's 'silver antique' which is
no longer available. The one of mine, in the download is similar.

some images have been made smaller to shorten file size



Steps 1 to 4 inclusive are the same as the tutorial
for my moth. If you would like to make that too,
you could make a duplicate of the image at that point
(hold down shift and press D)save it as 'moth' or any
name you want and go back to it later.



Step 1.
Open a new image 300 x 200 transparent. Flood fill
with a dark colour. I have used #000040
Add a new layer. Go to
Effects...Plugins...Sinedots...
open the sg_tablelamp.cfg and choose
the setting called 'mountains'
If you are new to sinedots and don't know how to open
the .cfg file click HERE for more information.

Some presets use different 'blend' settings and it is
important for this tutorial to make sure that the blend
in the sinedots setting is set to 'screen' like this:-

image

image



step 2.
The image needs to be made wider, but not taller, so
go to Image...Canvas size...change the width to 400
keep the height at 200. Untick the center horizontally
box, put 0 in the 'left' box and 100 in the 'right' box.
Make the background layer active and flood fill
with your dark colour.
This is what you should have.

image



Step 3.
Make layer 2 active again, then go to
Layers...Duplicate...then Image...Mirror...
This is my screenshot

image

Turn off the visibility of the background layer by opening
the layers palette and clicking the glasses, then go to
Layers...Merge...and Merge Visible.
Turn the visibility of the background back on.



Step 4.
Go to Effects...Geometric Effects...Vertical perspective
make the difference minus 100

image



Step 5.
The canvas needs to be made taller.
This couldn't be done at the same time as
the width because the vertical perspective
would give a different shape.
Go to Image...Canvas size...
this time keep the width at 400 and
change the height to 400. Untick the
center vertically box. Put 0 in the
'top' box and 200 in the 'bottom box.
This is what you should have.

image

Make the background layer active and
flood fill with your dark colour,
then make the layer containing the
lampshade active again. Go to
Image...Resize...and making sure that
the 'all layers' box is not ticked,
resize the layer to 85%. Go to
Effects...Sharpen...Unsharp Mask...
radius=2.00 strength=50 clipping=5

image



Step 6.
For the centre part of the lamp,
open a new image 80 x 300 transparent.
I have flood filled and added a new layer
to make it easier to see. Go to
Effects...Plugins...Sinedots...
choose the 'cobra' preset. Make sure that the
blend is 'screen' and click ok

image

Go to Image...Flip...
then go to Edit...Copy...
This image is no longer needed



Step 7.
Make the background layer on the main image active.
Add a new layer then go to Edit...Paste... and
paste as new selection positioning it as in the
screen shot and de-select

image

Go to Effects...Geometric Effects....
Vertical Perspective and use difference minus 100
This is my screenshot

image



Step 8.
For the base open a new image 200 x 100 transparent.
I've flood filled and added a new layer.
Go to Effects...Plugins...Sinedots
choose the base preset. Make sure that the
blend is 'screen' and click ok

image

Go to Effects...Geometric Effects
Vertical perspective...use difference minus 53
This is what you should have

image

Go to Edit...Copy...
This image is no longer needed



Step 9.
Paste as new layer on the main image

image

Change the foreground colour of the
palette to the colour you want to use
for the lampshade. I used #80ffff.

The method I'm using for colouring the
shade in this tutorial is to protect the transparent
parts of the layer and flood fill the rest.

Make the layer containing the lampshade active.
Open the layers palette and on the right you will see
a padlock with a red X on it next to each layer. Click
the one on your 'lampshade' layer to remove the red X.
I have arrowed the padlock in this screenshot

image

This will protect the transparent parts of the layer so that
when you flood fill only the sinedot will be coloured.
Flood fill with your chosen colour

image

When you use this method for colouring anything,
if you need to move the coloured part or add anything
else to the layer afterwards you will need to click the
padlock again putting the red X back on, otherwise
the transparent area will stay protected



Step 10.
I applied the same Blade Pro preset to both the base
and the stem of my lamp, but you can use different
ones for each if you prefer . Make the layer containing
the stem of the lamp active, then go to
Effects...Plugins...Super Blade Pro...
Apply the sg_silvery sparkle or a preset of your choice.
To make the sinedot a bit heavier go to Layers...and Duplicate.
Repeat this step on the layer containing the base.

image

Step 11.
Turn off the visibility of the background layer.
Go to Layers...and Merge visible, then turn
the background back on. At the moment the
lamp is sort of floating in mid air. I moved mine
to the bottom of the image using the Mover Tool.
(You can make a table for it if you prefer).

To give the glow around the lamp, make the
background layer active then go to
Effects...Plugins...Greg's Factory Output Vol II...
Spotlight...I changed the X setting to 128
and the Y setting to 88, the rest I left
at the default settings.

If you put your lamp on a table instead of moving
it down you may need to adjust the Y setting.
Go to Layers...Merge all I resized my image
to 300 x 300, then used Effects...Sharpen...
Unsharp mask...Radius=2.00 Strength=50 Clipping=5.
Finish by adding a frame of your choice.

Here is a lamp I made in another colour.
I used #400000 for the background,
#DF7777 for the lampshade

image

I hope you enjoyed this tutorial.
Thankyou to my very helpful testers
To see my other tutorials click Here



If you wish to contact me you can find an email address to use included on my Site Map
Home